Index

A B D I P S 
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A

AnimationPanel - Class in Unnamed Package
Child class called AnimationPanel that extends from the parent class: JPanel
AnimationPanel() - Constructor for class AnimationPanel
Creates an instance of the AnimationPanel class; a object constructor extended from the parent class: JPanel.

B

blnBoom - Variable in class AnimationPanel
Boolean for if boom image (launch explosion effect) should be shown
blnShowVectors - Variable in class AnimationPanel
Are the vector components being shown
blnStatus - Variable in class AnimationPanel
The status of the projectile (being lauched or not)

D

dblAng - Variable in class AnimationPanel
Start angle
dblDeltaX - Variable in class AnimationPanel
Change in X
dblDeltaY - Variable in class AnimationPanel
Change in Y
dblLift - Variable in class AnimationPanel
Lift of the cannon from the ground considering user-modified initial height
dblProjectileX - Variable in class AnimationPanel
X-value of projectile
dblProjectileY - Variable in class AnimationPanel
Y-Value of projectile
dblVX - Variable in class AnimationPanel
X-velocity
dblVY - Variable in class AnimationPanel
Y-velocity

I

imgBackground - Variable in class AnimationPanel
Background image
imgBang - Variable in class AnimationPanel
Bang image (launch explosion effect)
imgCannon - Variable in class AnimationPanel
Cannon image
imgProjectile - Variable in class AnimationPanel
Projectile image
imgWheel - Variable in class AnimationPanel
Cannon Wheel image

P

paintComponent(Graphics) - Method in class AnimationPanel
Calls the paint method to override the default JPanel

S

strProjectile - Variable in class AnimationPanel
Name of projectile being used
A B D I P S 
All Classes and Interfaces|All Packages|Serialized Form